Entry 11 — Work it Out

A note on the steps forward we’ve taken for Project D.

Another busy week comes to an end, and it’s clear that things will only heat up from here. Luckily, I’ve finally fixed the long-standing phase issue that’s been plaguing my test enemy. Now I can finally finish implementing its behaviour.

Entry 10 — Back in Action

The return of Project D! Some info on how we’ll continue our work.

It’s been a while since my last post. Since then, we’ve had Christmas, New Year’s, exams, our Casual Games project to contend with, along with the Global Game Jam taking place last weekend (January 25th-27th). (Check out my game here!)

Global Game Jam

Back into the fray for the last semester. The final weeks for Project Dissonance completion!

I didn’t get to work on Project Dissonance itself over the Christmas break. I have been working with Unity quite a bit however despite this and have learned a lot of new things.

Pagination