Desperate Times

Call for desperate measures!

Progress this week has been slightly sluggish as we wrote a massive 18 page report for Professional Development on The Study of Unique AI & Pathfinding in Games. I’m still currently working on the player model in Maya 2018 and will construct a full blog post on the process of that next week.

Out of Hours Campus Work Update

This weekend, I’ve had to take initiative and bring all of my equipment here to Sligo. This is all thanks to the security department that won’t allow access for final year students to work on weekends. To add to this mess, the IT Services have managed to do nothing over the course of last week to fix any of the hard-drives in the computer labs or grant us much needed admin-privileges.

Personally I don’t think either of these problems can be excused, both are five minute jobs. It’s a shame that they are out of our control. The college is disappointing with its lack of services for students who want to do that essential bit extra.

My Current Setup

Enough ranting aside, the bedroom is where I will make the work happen from now on. The computer I’m using now belongs to my brother and I, we pitched in funds for parts and I put it all together. It has mostly the same specifications as the ones on campus so it should work nicely for when coding in Unity and modelling in Maya.

Yeats Village Bedroom Adrian helped me carry my monitor up to Sligo. Thanks Adrian. <3{:.figure}

Tasks This Week

The tasks will remain the same as last week. Two weeks overdue, I know. Until next time!


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